1.
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Return to your banner2 document, and then select File > Publish Preview > HTML.
The default browser on your computer opens and displays the banner. By default, the banner appears at the upper-left corner of the HTML document. |
2.
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Click the banner to open the web page. A new browser window should open and display the gnome website.
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3.
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Close both browser windows and return to the Flash authoring environment.
If you are happy with your document, then save your changes and stay posted for Part 3 of this tutorial. You might want to change the animation or text, or modify the code as necessary. |
Note
If you want to compare your results to the tutorial source file, open the banner2_complete.fla from the FlashBanner/Part2 folder that you saved on your hard disk in "Open the authoring document".
Summary
Congratulations for completing the next step of creating a banner in Flash. You used the Flash authoring tool to add text, create symbols, animate on a timeline, and add interactivity to your application. In Part 2 of this tutorial, you learned how to use the Flash workspace to accomplish the following tasks:
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Create text.
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Create symbols.
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Create an animation.
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Create buttons.
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Write ActionScript.
You now have a banner that you can export and add to a web page. In Part 3 of this tutorial, you will publish your work, and take the file and add it to a Dreamweaver website.
To continue building this application, go to the Part 3 of this tutorial: "Basic Tasks: Creating a banner, Part 3".