1.
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In the Script pane of the Actions panel, click after the last line of code, press Enter (Windows) or Return (Macintosh) twice, and type // function to show animation
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2.
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Press Enter or Return and click Insert Target Path, along the top of the Actions panel. Select onButton_btn from the hierarchical tree, and click OK.
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3.
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In the Script pane, type a period (.) and double-click onRelease from the list of code hints that appears.
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4.
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In the Script pane, press the Spacebar and type the following:
= function(){ The line of code that you just completed should appear as follows: this.onButton_btn.onRelease = function(){ You already know how to select objects in the Insert Target Path dialog box; you'll now enter the instance names directly into the Script pane. |
5.
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Press Enter or Return, and type the following:
screen_mc._visible = true; |
6.
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Press Enter or Return and type }; to specify the end of the statement.
The function should appear as follows: // function to show animation this.onButton_btn.onRelease = function(){ screen_mc._visible = true; }; |
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