Adobe Flash

Test the application

Now you have a Flash banner, with graphics and animation, which also reacts to button clicks. You have completed your first interactive and animated Flash document, and then you inserted it into a website using Dreamweaver. Let's take a look at the banner in action, within a browser window.

Click the gnome.html document that you modified in the previous exercises to open the web page that contains your banner.

A new browser window opens and display the gnome website.

Click the banner to open the browser window from the web page.


If you want to compare your results to the tutorial source file, open the banner3_complete.fla and gnome.html files from the finished folder inside the FlashBanner/Part3 folder that you saved on your hard disk in "Open the authoring document".


Now you have completed your first Flash site and inserted it into a Dreamweaver web page. You have learned how to create a new file, import content, create new assets in Flash, add simple animation and ActionScript, and publish your work for the web. You also learned how to use Dreamweaver to insert the SWF file into an existing web page, probably one that's similar to a simple page you've created in the past.

In Part 3 of this tutorial, you learned how to use Flash and Dreamweaver to accomplish the following tasks:

  • Modify publish settings for a SWF file.

  • Publish a SWF file.

  • Insert a SWF file on a web page using Dreamweaver.

  • Use roundtrip editing to open, modify, and republish a FLA file from Dreamweaver.

  • Add a Dreamweaver behavior to check for Flash Player.

This introductory step of learning Flash and adding a SWF file to a web page is an important one when you're learning to use Flash. You now have the fundamentals and understand the essential nature and workflow of creating content with Flash. Hopefully, you'll feel better equipped to learn how to create increasingly interactive, entertaining, functional, or instructional content using Flash.